AI Insights · Timothy · July 2021
Top 5 Fidget Toys Games on Android in Netherlands Q2 2021
Explore the performance of the top 5 fidget toys games on Android in the Netherlands during Q2 2021, highlighting trends in weekly downloads, revenue, and active users.
In Q2 2021, the top 5 fidget toys games on Android in the Netherlands showcased varied performance trends. Here's a closer look at their weekly downloads, revenue, and active user metrics.
Slime it: Slime Game Simulator from Hapy Games saw a notable rise in weekly revenue, peaking at approximately $362 in the final week of June. The app's weekly downloads showed a significant increase, reaching 779 in the same week. Weekly active users also surged, starting at 49 in late April and growing to 494 by the end of June.
Antistress - relaxation toys by JindoBlu maintained a steady revenue stream, remaining relatively constant around the $8-$13 mark throughout the quarter. The app experienced consistent weekly downloads, peaking at 913 in mid-June. Weekly active users fluctuated, starting at 8.2K in late March and ending at 6.5K in late June.
Fidget Spinner from Words Mobile experienced a spike in revenue, reaching $113 in mid-May. Weekly downloads showed an upward trend, culminating in 295 by the end of June. Similarly, weekly active users increased from 230 in late March to 404 by the end of June.
#SelfCare by TRU LUV Inc. had fluctuating revenue, with a high of $17 in mid-May. The app's weekly downloads remained relatively stable, peaking at 61 in late May. Weekly active users saw a decline from 118 in late March to 115 by the end of June.
Spinner Evolution - Merge It! from PIXELCUBE STUDIOS exhibited minimal change in metrics, with no significant weekly downloads or active users reported throughout the quarter. However, revenue showed a slight increase, peaking at $24 in late June.
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